Literature Review on 3D Gaussian Splatting Technology

ZHANG Jiu-yi, LI Zhuang, LI Chao

Computer & Telecommunication ›› 2026 ›› Issue (2) : 1-10.

Computer & Telecommunication ›› 2026 ›› Issue (2) : 1-10.

Literature Review on 3D Gaussian Splatting Technology

  • ZHANG Jiu-yi1,2, LI Zhuang1,2,*, LI Chao1,2
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Abstract

In recent years, the application of 3D Gaussian splatting technology in novel view synthesis has made remarkable progress, achieving significant improvements in rendering speed and efficiency. Unlike the previous Neural Radiance Fields (NeRF), which are based on implicit representations, 3D Gaussian splatting models scenes using a set of Gaussian ellipsoids and rasterizes these ellipsoids onto images to achieve efficient rendering. This explicit representation not only enhances rendering efficiency but also provides crucial support for subsequent tasks such as dynamic reconstruction, geometric editing, and physical simulation. This review aims to outline its development trajectory, analyze key technologies, and explore current applications and challenges, providing a comprehensive reference for researchers in related fields. The study further indicates that the next phase of development for 3D Gaussian sputtering technology will shift from pursuing single-point breakthroughs in rendering speed and static quality to addressing system-level challenges such as scalability, dynamic realism, generalization capability, and interactive intelligence. This advancement will provide core support for major application fields including digital twins, mixed reality, and autonomous systems.

Key words

3D Gauss sputtering technology / nerve radiation field / optimization strategy / render quality / reconstruction technique

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ZHANG Jiu-yi, LI Zhuang, LI Chao. Literature Review on 3D Gaussian Splatting Technology[J]. Computer & Telecommunication. 2026(2): 1-10

References

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