基于EIP-CDIO 的游戏闯关式教学探索

纪亚芳 张凯丽 赵红梅 王大为

电脑与电信 ›› 2021, Vol. 1 ›› Issue (5) : 43-45.

电脑与电信 ›› 2021, Vol. 1 ›› Issue (5) : 43-45.
基金项目

基于EIP-CDIO 的游戏闯关式教学探索

作者信息 +

Exploration on the Game Tasks Teaching Method Based on EIP-CDIO Concept

Author information +
文章历史 +

摘要

针对C程序设计在电子信息类专业课程中的重要地位以及其在日常教学中存在的不足,引入国际工程教育CDIO模式,结合EIP 卓越工程师人才培养理念,以培养高级工程专业人才为目标,提出了一种适宜学生的游戏闯关式教学方式,该方式以章节为单元设置多个具有梯度性的环节,使学生的知识、能力、素质等各个方面都能呈现螺旋式上升态势。

Abstract

C Program Design occupies a significant position in the course of electronic information major, but there are still some defects in daily teaching. Based on the CDIO concept of International Engineering Education, combining with the training concept of EIP outstanding engineer talents, a kind of student-friendly teaching way is introduced in this paper, which aims at cultivating senior engineering talents. This way is similar to the game tasks, with chapters as a unit to set up multiple hierarchical links. It is beneficial to improve spirally knowledge, ability and quality for students.

关键词

C程序设计 / EIP-CDIO / 游戏闯关式教学

Key words

C Program Design / EIP-CDIO / game tasks teaching method

引用本文

导出引用
纪亚芳 张凯丽 赵红梅 王大为. 基于EIP-CDIO 的游戏闯关式教学探索[J]. 电脑与电信. 2021, 1(5): 43-45
JI Ya-fang ZHANG Kai-li ZHAO Hong-mei WANG Da-wei. Exploration on the Game Tasks Teaching Method Based on EIP-CDIO Concept[J]. Computer & Telecommunication. 2021, 1(5): 43-45

基金

山西师范大学教学改革创新项目《基于EIP-CDIO的游戏闯关式教学探索》,项目编号:01050123。

Accesses

Citation

Detail

段落导航
相关文章

/