Abstract:At present, many high vocational colleges set up a major of Virtual Reality Technology , and the professional direction of
digital media technology major is adjusted to VR interior design or game design and production in some university. Due to the ad-
vantages of real-time rendering effect, realistic physical properties and blueprint programming, the mainstream engine of virtual re-
ality technology UE4 has been popularized and applied in many industries and has been praised. Based on the current teaching situa-
tion of virtual reality technique, this paper designs teaching cases that conform to the learning rules of middle and high vocational
students to help teachers to achieve learning objectives effectively.
李秀娟. 虚拟现实技术教学中的案例设计探讨[J]. 电脑与电信, .
LI Xiu-Juan. Discussion on the Case Design in the Teaching of Virtual Reality Technology. Computer & Telecommunication, 2020, 1(5): 79-81.