This paper designs a simple framework for video stitching, mainly using three fixed camera for real-time stitching; installs
OpenCV base and CUDA8.0 software package in the Uuntu16.04 system; and uses the system to build video stitching frame
system. It uses GPU programming technology to accelerate the most time-consuming algorithms of video stitching technology, such
as feature matching, slit estimation, multi-band fusion and twist mapping. With sufficient calculation resources, CUDA is used for
the online real-time video stream stitching.
Lin Caiming, Wei Zhimin.
Research and Realization of Large - angle Video Stitching Technology in Specific Scene[J]. Computer & Telecommunication. 2017, 1(4): 25-27