计算机博弈竞赛和创新人才培养模式探究

李英杰

电脑与电信 ›› 2017, Vol. 1 ›› Issue (1-2) : 60-62.

电脑与电信 ›› 2017, Vol. 1 ›› Issue (1-2) : 60-62.
教学改革

计算机博弈竞赛和创新人才培养模式探究

  • 李英杰
作者信息 +

Research on Training Mode of Computer Game Competition and Innovative Talents

  • Li Yingjie
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文章历史 +

摘要

本文将分析计算机博弈竞赛在国内外的发展状况,叙述了计算机博弈在国内外竞赛的更新与发展,还有其存 在的特点和意义;探求计算机以赛促学、寓教于研、以研促教等为基础的创新人才培养方式,探讨学生和教师是否对计算机博 弈科教项目感兴趣,它对于培养大学生计算机方面的综合能力是否有很大帮助。

Abstract

This article analyzes the development status of computer game competition at home and abroad, describing the renewal and development of computer game in the domestic and foreign competition and the characteristics and significance of its existence. It seeks an innovative talents training mode based on racing-promoted learning, research-combined teaching and research-promoted teaching. At the same time, it explores whether students and teachers are interested in science and education projects of computer game and whether it helps much to cultivate college students' all-around ability in computer science.

关键词

计算机博弈 / 计算机思维 / 创新人才培养

Key words

computer game / computer thinking / innovative talents training

引用本文

导出引用
李英杰. 计算机博弈竞赛和创新人才培养模式探究[J]. 电脑与电信. 2017, 1(1-2): 60-62
Li Yingjie. Research on Training Mode of Computer Game Competition and Innovative Talents[J]. Computer & Telecommunication. 2017, 1(1-2): 60-62
中图分类号: TP18-4    G642   

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